Square Enix has made it official Dissidia Duellum Final Fantasy for Mobile, a new project from the veteran saga that is committed to the iOS and Android format with a release scheduled for 2026. The title will be published as free-to-play with optional purchases and focuses on cooperative and competitive team play.
The proposal revolves around 3v3 battles in which two squads do not fight each other directly, but compete for take down the same boss in the shortest possible time. All of this is framed in a Present-day Tokyo invaded by a mysterious corruption that alters gigantic crystals.
How to play: race against time, Bravery and well-defined roles
The core of the system pits teams against scenarios with crystals that must be purified. In doing so, the characters accumulate bravery, a resource that enhances your actions and allows you to unleash a Bravery Burst, a coordinated offensive to deal massive damage to the boss.
Cooperation is key because Each formation combines four roles: Melee, Ranged, Support, and Agile units. This structure, combined with terrain awareness and combat tempo control, reinforces the strategic component in addition to real-time action.
According to the presentation, players will be able to hunt minor enemies to become stronger before launching into the main objective. This preparation phase will make a difference, as whoever best manages their Bravery and damage windows will have an advantage in the race.
Confirmed characters, customization, and art
The installment brings together several famous heroes of the franchise with redesigns adapted to the modern era and outfit customization options. Additionally, you can fine-tune your experience with “Annual reports"that improve statistics and with classic musical themes and remixes from Final Fantasy.
- Warrior of Light (Final Fantasy)
- Kain Highwind / Kain Ventalto (Final Fantasy IV)
- Krile Mayer Baldesion / Cara (Final Fantasy V)
- Terra Branford (Final Fantasy VI)
- Cloud Strife (Final Fantasy VII)
- Rinoa Heartilly (Final Fantasy VIII)
- Zidane Tribal / Zidane Tribal (Final Fantasy IX)
- Lightning (Final Fantasy XIII)
- Gaia (Final Fantasy XIV)
- Prompto Argentum (Final Fantasy XV)
Square Enix indicates that will maintain their playable identity and, in the announced cases, will feature the voices of their original actorsAs a notable detail, the game skills will be illustrated by renowned artists such as Yoshitaka amano, Raita Kazama y Toshiyuki Itahana.
Schedule: Registration, Closed Beta, and Regions
Registrations for the test are open open until October 28 through the official website. The Closed beta will be held from November 7 to 14 and will be exclusive to Android en United States, Canada and Japan, with the aim of collecting balance and performance data.
Beyond the beta, the roadmap places the Global release in 2026 for iOS and AndroidThe company has indicated that it will share more information about content, modes, and the event schedule as development progresses.
A saga with history: from PSP to the new mobile era
Dissidia was born in 2008 in PSP as a cross between the franchise's heroes and villains, featuring three-dimensional arena combat that blended action and strategy. Its sequel, Dissidia 012 (2011), expanded staff and refined the system.
Later he arrived Dissidia Final Fantasy NT (2018) to consoles and PC, betting on competitive 3v3, while on mobile the series had already explored the turn-based RPG format with The works, and other announcements of new mobile game have shown similar interest. With Duellum, Square Enix (together with NHN PlayArt) It takes up the idea of ​​​​crossing characters, but with a cooperative formula focused on bosses and designed from the ground up for smartphones.
Game model and what remains to be resolved
Since it is a title free-to-play, sustained progression is expected with events, cosmetics, and periodic rewards. The customization of contemporary outfits and the integration of “Memories” point to a system with room for adjustments and collectibles without interfering with the competitive core.
Aspects such as the seasonal structure, the extent of cross-region matchmaking, and the detail of the additional modes beyond the race against time against bosses, although the first trailer already offers a clear glimpse into the tone and pace of the games.
With everything announced, the project outlines a fast and accessible cooperative experience, based on Final Fantasy iconography, a clear role-playing design, and an urban setting that breaks with the series' norm; the closed beta in November will be the first major test to gauge its fit on mobile.